Gameheads: Classic

The goal of the Classic program is to prepare students for the tech and video game industry.  Once accepted, a classic student stays in the program until they age out or transition into the industry. Our goal with the classic program is to provide students with the resources necessary to be successful. Students get access to industry events, mentors, free classes, hardware/software, educational support, personal counseling, access to internships, paid opportunities and more.

Applications for Gameheads: Classic 2026 are closed.

Gameheads: Classic

Our core program is designed to teach students how to design and develop video games and other interactive media. Our training program is a 10 month year over year event where students take classes weekly during the school year. Over the summer, students make bold, new interactive content pieces that are researched, designed, and executed by them and their peers. 

Teaching areas include:

  • Video academia including theory and history
  • Diversity of expression in tech and interactive entertainment.
  • Design thinking and Critical Ethnography
  • Project management
  • Game Design
  • UX/UI
  • Filmmaking & Virtual Production
  • Coding
  • Art/Animation
  • Math

Software covered include (but not limited to):

  • Unity
  • Unreal Engine
  • Figma
  • Unreal
  • zBrush
  • Substance Painter
  • Blender
  • Adobe Photoshop
  • Adobe Premiere
  • FL Studio 
  • Ableton
  • Trello
  • JIRA
  • Parsec
  • Rokoko Studio
  • Miro
  • OBS
  • Da Vinci Resolve

And to Gameheads [thank you] for helping me build my technical skills and confidence as an engineer.

– Egypt Garrett, Software Engineer Intern, Apple Vision Product Group (2026)

Educational Counseling

We want to ensure that all of our students graduate from high school and attend post-secondary education, preferably four-year universities to further their skills in science, technology, engineering, art and math (STEAM). Therefore, Gameheads offers one on one college and career counseling from a team of well trained program staff. We work with our students and monitor their progress quarterly to ensure they are successfully advancing to the next grade and graduating from high school and college on time. 

 

 

Industry Exposure & Participation

We take trips to some of the world’s biggest tech companies and gaming studios such as Double Fine, Sony, Autodesk and others. Students also attend and participate at industry events like Game Developers Conference. Each year, students showcase their games to conference participants and our media team provides technical support for events like BIG Fest and the BIG Awards Ceremony. Industry exposure and participation in gaming events provide necessary presentation, communication and networking opportunities to help students level up their skills and their industry circle. 

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