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Gameheads is Hiring a Program Manager!!!

By |June 9th, 2016|

Gameheads is growing! Starting this summer, we are looking for a qualified Program Manager to join our team. This person would be managing our second annual Gameheads Summer Program. This is the most exciting time for the program as this is when our students are working aggressively on their personal video game projects. The Program […]

11 Reasons Why We Use Game Design to Teach Tech to Young Students of Color

By |April 13th, 2016|

As the founder of a video game development program, one of the most difficult parts of my job is convincing adults that this interactive medium is a valuable and impactful way to teach tech to low income youth and youth of color. When adults hear “video games,” they may think of their childhood spent in […]

Gameheads 2016 Has Officially Begun!

By |January 29th, 2016|

 

Last Saturday, 22 future tech zealots, digital rebels and multimedia mavericks gathered in Oakland as Gameheads officially kicked off our 2016 programming.

 

Based on the number of applications we received this year, we are more clear than ever that the East Bay is filled with aspiring game developers and tech enthusiasts who are eager learn how […]

Hear Gameheads Students Discuss their PlayStation Experience, uh experience.

By |December 16th, 2015|

On December 5th and 6th two of our students had a chance to attend the 2nd annual PlayStation Experience at the San Francisco Moscone Center. The event is used to reveal and advertise PlayStation games and game-related merchandise. The event is open to the public, and showcases various panels and many unreleased games, with playable demos. […]

Guess who’s recruiting for 2016.

By |August 24th, 2015|

Dear Colleagues,

 

Gameheads a tech justice program with a game development focus, is recruiting for the new year! We will be launching our next training program in January 2016, and we are looking for young people ages 15-24 to join our current cohort of youth gamers interested in working with aspiring video game developers, artists, beat […]